Themselves NBA 2K21 MT change every day also. I've a PF that does not shoot so I use Real Player%, therefore I do not fuck up layups but almost everyday I have to select that setting again because my preferences switch back to default. It wouldn't help that is why I asked. I would like to make my Green percent higher, not lower and it seems that a shot that is quicker would likewise have. I thought that this was a response to another comment I made.
No, you can not green using Real Player% whatsoever but if you are shooting layups, close shots and post-hooks you do not need greens, they're very high percentage shots with no. Layups are sometimes hard to time and Late/Early releases will make you miss a lot more layups than you'd miss otherwise, therefore using Real Player% is best for layups.
On my personalities that take, however, needless to say I use the meter because anything that isn't right alongside the basket it's really important to be able to Green. I set my Meter to"Shots Only" on them, though, because Real Player% is still better for layups. You do not need to miss a layup which should've been a certain thing since you mis-timed the release and with Real Player percent you never will (as long as you do not have horrible driving layup).
What are some uncommon but good assembles in 2k20?
I replicated a lebron build and I have yet to see anyone else in park. Slashing playmaker that is a 6'7 shooting guard. Yellow/blue pie chart with vertical/speed/strength that is equivalent. Max yellow/blue possible, create defense around a 70 each, make defensive and offensive maxed. That's done start tinkering with the blue/yellow potential and take as many attributes away as possible without putting them and losing badges. 219 weight, also set wingspan until strength is a 70.
The final result will probably be 20 badges, 23 playmaking, 6 defensive and like 6 shooting. Finish up with a takeover that is slashing. The reason you select shooting guard over little is you get more feature points and rate making a shield that is more slender than you would like a small forward. Your build can contact dip momentum dribble. Due to your height/weight/strength you may bully the hell from slashing playmakers and shooting guards and you are too quickly for slower forward or bigs to keep up with you.
If you are a good shot and your teammates run dimer you can consistently green with a 75 mid range plus a 68 three. Just be certain you've got elite touch and alley animations along with your dunks are straight arm tomahawks. Made this for pleasure and despite having an 80 overall and overlooking badges while running the stage, I dominate. No one can stay in front of me and you can't help or I'll hit on a shot since dimer is running. Men and women pre rotate after a while and try but Buy 2K MT he's going to get a dunk once my guy will get room.
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